前言
消息队列一般在消费端都会提供push和pull两种模式,RocketMQ同样实现了这两种模式,分别提供了两个实现类:DefaultMQPushConsumer和DefaultMQPullConsumer;两种方式各有优势:
push模式:推送模式,即服务端有数据之后立马推送消息给客户端,需要客户端和服务器建立长连接,实时性很高,对客户端来说也简单,接收处理消息即可;缺点就是服务端不知道客户端处理消息的能力,可能会导致数据积压,同时也增加了服务端的工作量,影响服务端的性能;pull模式:拉取模式,即客户端主动去服务端拉取数据,主动权在客户端,拉取数据,然后处理数据,再拉取数据,一直循环下去,具体拉取数据的时间间隔不好设定,太短可能会导致大量的连接拉取不到数据,太长导致数据接收不及时; RocketMQ使用了长轮询的方式,兼顾了push和pull两种模式的优点,下面首先对长轮询做简单介绍,进而分析RocketMQ内置的长轮询模式。长轮询
长轮询通过客户端和服务端的配合,达到主动权在客户端,同时也能保证数据的实时性;长轮询本质上也是轮询,只不过对普通的轮询做了优化处理,服务端在没有数据的时候并不是马上返回数据,会hold住请求,等待服务端有数据,或者一直没有数据超时处理,然后一直循环下去;下面看一下如何简单实现一个长轮询;
1.实现步骤
1.1客户端轮询发送请求
客户端应该存在一个一直循环的程序,不停的向服务端发送获取消息请求;
1.2服务端处理数据
服务器接收到客户端请求之后,首先查看是否有数据,如果有数据则直接返回,如果没有则保持连接,等待获取数据,服务端获取数据之后,会通知之前的请求连接来获取数据,然后返回给客户端;
1.3客户端接收数据
正常情况下,客户端会马上接收到服务端的数据,或者等待一段时间获取到数据;如果一直获取不到数据,会有超时处理;在获取数据或者超时处理之后会关闭连接,然后再次发起长轮询请求;
2.实现实例
以下使用netty模拟一个http服务器,使用HttpURLConnection模拟客户端发送请求,使用BlockingQueue存放数据;
服务端代码
public class Server { public static void start(final int port) throws Exception { EventLoopGroup boss = new NioEventLoopGroup(); EventLoopGroup woker = new NioEventLoopGroup(); ServerBootstrap serverBootstrap = new ServerBootstrap(); try { serverBootstrap.channel(NioServerSocketChannel.class).group(boss, woker) .childOption(ChannelOption.SO_KEEPALIVE, true).option(ChannelOption.SO_BACKLOG, 1024) .childHandler(new ChannelInitializer() { @Override protected void initChannel(SocketChannel ch) throws Exception { ch.pipeline().addLast("http-decoder", new HttpServerCodec()); ch.pipeline().addLast(new HttpServerHandler()); } }); ChannelFuture future = serverBootstrap.bind(port).sync(); System.out.println("server start ok port is " + port); DataCenter.start(); future.channel().closeFuture().sync(); } finally { boss.shutdownGracefully(); woker.shutdownGracefully(); } } public static void main(String[] args) throws Exception { start(8080); }}
netty默认支持http协议,直接使用即可,启动端口为8080;同时启动数据中心服务,相关代码如下:
public class DataCenter { private static Random random = new Random(); private static BlockingQueuequeue = new LinkedBlockingQueue<>(); private static AtomicInteger num = new AtomicInteger(); public static void start() { while (true) { try { Thread.sleep(random.nextInt(5) * 1000); String data = "hello world" + num.incrementAndGet(); queue.put(data); System.out.println("store data:" + data); } catch (InterruptedException e) { e.printStackTrace(); } } } public static String getData() throws InterruptedException { return queue.take(); }}
为了模拟服务端没有数据,需要等待的情况,这里使用BlockingQueue来模拟,不定期的往队列里面插入数据,同时对外提供获取数据的方法,使用的是take方法,没有数据会阻塞知道有数据为止;getData在类HttpServerHandler中使用,此类也很简单,如下:
public class HttpServerHandler extends ChannelInboundHandlerAdapter { public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception { if (msg instanceof HttpRequest) { FullHttpResponse httpResponse = new DefaultFullHttpResponse(HttpVersion.HTTP_1_1, HttpResponseStatus.OK); httpResponse.content().writeBytes(DataCenter.getData().getBytes()); httpResponse.headers().set(HttpHeaders.Names.CONTENT_TYPE, "text/plain; charset=UTF-8"); httpResponse.headers().set(HttpHeaders.Names.CONTENT_LENGTH, httpResponse.content().readableBytes()); ctx.writeAndFlush(httpResponse); } }}
获取到客户端的请求之后,从数据中心获取一条消息,如果没有数据,会进行等待,直到有数据为止;然后使用FullHttpResponse返回给客户端;客户端使用HttpURLConnection来和服务端建立连接,不停的拉取数据,代码如下:
public class Client { public static void main(String[] args) { while (true) { HttpURLConnection connection = null; try { URL url = new URL("http://localhost:8080"); connection = (HttpURLConnection) url.openConnection(); connection.setReadTimeout(10000); connection.setConnectTimeout(3000); connection.setRequestMethod("GET"); connection.connect(); if (200 == connection.getResponseCode()) { BufferedReader reader = null; try { reader = new BufferedReader(new InputStreamReader(connection.getInputStream(), "UTF-8")); StringBuffer result = new StringBuffer(); String line = null; while ((line = reader.readLine()) != null) { result.append(line); } System.out.println("时间:" + new Date().toString() + "result = " + result); } finally { if (reader != null) { reader.close(); } } } } catch (IOException e) { e.printStackTrace(); } finally { if (connection != null) { connection.disconnect(); } } } }}
以上只是简单的模拟了长轮询的方式,下面重点来看看RocketMQ是如何实现长轮询的;
RocketMQ长轮询
RocketMQ的消费端提供了两种消费模式分别是:DefaultMQPushConsumer和DefaultMQPullConsumer,其中DefaultMQPushConsumer就是使用的长轮询,所以下面重点分析此类;
1.PullMessage服务
从名字可以看出来就是客户端从服务端拉取数据的服务,看里面的一个核心方法:
@Override public void run() { log.info(this.getServiceName() + " service started"); while (!this.isStopped()) { try { PullRequest pullRequest = this.pullRequestQueue.take(); this.pullMessage(pullRequest); } catch (InterruptedException ignored) { } catch (Exception e) { log.error("Pull Message Service Run Method exception", e); } } log.info(this.getServiceName() + " service end"); }
服务启动之后,会一直不停的循环调用拉取数据,PullRequest可以看作是拉取数据需要的参数,部分代码如下:
public class PullRequest { private String consumerGroup; private MessageQueue messageQueue; private ProcessQueue processQueue; private long nextOffset; private boolean lockedFirst = false; ...省略...}
每个MessageQueue 对应了封装成了一个PullRequest,因为拉取数据是以每个Broker下面的Queue为单位,同时里面还一个ProcessQueue,每个MessageQueue也同样对应一个ProcessQueue,保存了这个MessageQueue消息处理状态的快照;还有nextOffset用来标识读取的位置;继续看一段pullMessage中的内容,给服务端发送请求的头内容:
PullMessageRequestHeader requestHeader = new PullMessageRequestHeader();requestHeader.setConsumerGroup(this.consumerGroup);requestHeader.setTopic(mq.getTopic());requestHeader.setQueueId(mq.getQueueId());requestHeader.setQueueOffset(offset);requestHeader.setMaxMsgNums(maxNums);requestHeader.setSysFlag(sysFlagInner);requestHeader.setCommitOffset(commitOffset);requestHeader.setSuspendTimeoutMillis(brokerSuspendMaxTimeMillis);requestHeader.setSubscription(subExpression);requestHeader.setSubVersion(subVersion);requestHeader.setExpressionType(expressionType);String brokerAddr = findBrokerResult.getBrokerAddr();if (PullSysFlag.hasClassFilterFlag(sysFlagInner)) { brokerAddr = computPullFromWhichFilterServer(mq.getTopic(), brokerAddr);}PullResult pullResult = this.mQClientFactory.getMQClientAPIImpl().pullMessage( brokerAddr, requestHeader, timeoutMillis, communicationMode, pullCallback); return pullResult;
其中有一个参数是SuspendTimeoutMillis,作用是设置Broker的最长阻塞时间,默认为15秒,前提是没有消息的情况下,有消息会立刻返回;
2.PullMessageProcessor服务
从名字可以看出,服务端用来处理pullMessage的服务,下面重点看一下processRequest方法,其中包括对获取不同结果做的处理:
switch (response.getCode()) { case ResponseCode.SUCCESS: ...省略... break; case ResponseCode.PULL_NOT_FOUND: if (brokerAllowSuspend && hasSuspendFlag) { long pollingTimeMills = suspendTimeoutMillisLong; if (!this.brokerController.getBrokerConfig().isLongPollingEnable()) { pollingTimeMills = this.brokerController.getBrokerConfig().getShortPollingTimeMills(); } String topic = requestHeader.getTopic(); long offset = requestHeader.getQueueOffset(); int queueId = requestHeader.getQueueId(); PullRequest pullRequest = new PullRequest(request, channel, pollingTimeMills, this.brokerController.getMessageStore().now(), offset, subscriptionData); this.brokerController.getPullRequestHoldService().suspendPullRequest(topic, queueId, pullRequest); response = null; break; } case ResponseCode.PULL_RETRY_IMMEDIATELY: break; case ResponseCode.PULL_OFFSET_MOVED: ...省略... break; default: assert false;
一共处理了四个类型,我们关心的是在没有获取到数据的情况下是如何处理的,可以重点看一下ResponseCode.PULL_NOT_FOUND,表示没有拉取到数据,此时会调用PullRequestHoldService服务,从名字可以看出此服务用来hold住请求,不会立马返回,response被至为了null,不给客户端响应;下面重点看一下PullRequestHoldService:
@Override public void run() { log.info("{} service started", this.getServiceName()); while (!this.isStopped()) { try { if (this.brokerController.getBrokerConfig().isLongPollingEnable()) { this.waitForRunning(5 * 1000); } else { this.waitForRunning(this.brokerController.getBrokerConfig().getShortPollingTimeMills()); } long beginLockTimestamp = this.systemClock.now(); this.checkHoldRequest(); long costTime = this.systemClock.now() - beginLockTimestamp; if (costTime > 5 * 1000) { log.info("[NOTIFYME] check hold request cost {} ms.", costTime); } } catch (Throwable e) { log.warn(this.getServiceName() + " service has exception. ", e); } } log.info("{} service end", this.getServiceName()); }
此方法主要就是通过不停的检查被hold住的请求,检查是否已经有数据了,具体检查哪些就是在ResponseCode.PULL_NOT_FOUND中调用的suspendPullRequest方法:
private ConcurrentHashMappullRequestTable = new ConcurrentHashMap (1024); public void suspendPullRequest(final String topic, final int queueId, final PullRequest pullRequest) { String key = this.buildKey(topic, queueId); ManyPullRequest mpr = this.pullRequestTable.get(key); if (null == mpr) { mpr = new ManyPullRequest(); ManyPullRequest prev = this.pullRequestTable.putIfAbsent(key, mpr); if (prev != null) { mpr = prev; } } mpr.addPullRequest(pullRequest); }
将需要hold处理的PullRequest放入到一个ConcurrentHashMap中,等待被检查;具体的检查代码在checkHoldRequest中:
private void checkHoldRequest() { for (String key : this.pullRequestTable.keySet()) { String[] kArray = key.split(TOPIC_QUEUEID_SEPARATOR); if (2 == kArray.length) { String topic = kArray[0]; int queueId = Integer.parseInt(kArray[1]); final long offset = this.brokerController.getMessageStore().getMaxOffsetInQuque(topic, queueId); try { this.notifyMessageArriving(topic, queueId, offset); } catch (Throwable e) { log.error("check hold request failed. topic={}, queueId={}", topic, queueId, e); } } } }
此方法用来获取指定messageQueue下最大的offset,然后用来和当前的offset来比较,来确定是否有新的消息到来;往下看notifyMessageArriving方法:
public void notifyMessageArriving(final String topic, final int queueId, final long maxOffset, final Long tagsCode) { String key = this.buildKey(topic, queueId); ManyPullRequest mpr = this.pullRequestTable.get(key); if (mpr != null) { ListrequestList = mpr.cloneListAndClear(); if (requestList != null) { List replayList = new ArrayList (); for (PullRequest request : requestList) { long newestOffset = maxOffset; if (newestOffset <= request.getPullFromThisOffset()) { newestOffset = this.brokerController.getMessageStore().getMaxOffsetInQuque(topic, queueId); } if (newestOffset > request.getPullFromThisOffset()) { if (this.messageFilter.isMessageMatched(request.getSubscriptionData(), tagsCode)) { try { this.brokerController.getPullMessageProcessor().executeRequestWhenWakeup(request.getClientChannel(), request.getRequestCommand()); } catch (Throwable e) { log.error("execute request when wakeup failed.", e); } continue; } } if (System.currentTimeMillis() >= (request.getSuspendTimestamp() + request.getTimeoutMillis())) { try { this.brokerController.getPullMessageProcessor().executeRequestWhenWakeup(request.getClientChannel(), request.getRequestCommand()); } catch (Throwable e) { log.error("execute request when wakeup failed.", e); } continue; } replayList.add(request); } if (!replayList.isEmpty()) { mpr.addPullRequest(replayList); } } } }
方法中两个重要的判定就是:比较当前的offset和maxoffset,看是否有新的消息到来,有新的消息返回客户端;另外一个就是比较当前的时间和阻塞的时间,看是否超过了最大的阻塞时间,超过也同样返回;
此方法不光在PullRequestHoldService服务类中循环调用检查,同时在DefaultMessageStore中消息被存储的时候调用;其实就是主动检查和被动通知两种方式。3.PullCallback回调
服务端处理完之后,给客户端响应,回调其中的PullCallback,其中在处理完消息之后,重要的一步就是再次把pullRequest放到PullMessageService服务中,等待下一次的轮询;
总结
本文首先介绍了两种消费消息的模式,介绍了其中的优缺点,然后引出了长轮询,并且在本地简单模拟了长轮询,最后重点介绍了RocketMQ中是如何实现的长轮询。